Saturday Game

 

This is for players in my Saturday group to get information on my campaign, such as various game documents like the Poodle Mulch.

 

Just click on the links to take you where you need to go.

 

 

 

 

 

New Campaign

 

Begun on 03/12/22, this campaign started in the Hestrillite Empire with some very tall adventurers and one small female. The players consist of a female 1/2 tabaxi rogue named Tall'ya, a male black dragonborn fighter, a male human barbarian named Marrow, a male wood elf fighter named Naeris, and a male earth genasi paladin named Pom. After recruiting a female Kharamisian fighter named Mara, a warforged ranger monster hunter named Cirro (Unit 11583), and his supportforged companion Bug, the party has set out northward to the city of Kentarl to take in The Blazoro Spectacle and the fair that draws in people from all over.

 

Mara has been killed, Pom has left for parts unknown, and Cirro and bug are serving a local lord now. The good news is that Borea the Cleric of Ya-Nu has joined the party as well as Zixie, who loves her some barbarian convict! Pom has returned, and Paran the spite (that Kriv rescued) has joined the party.

 

NPC/PC List

(updated 06/18/22)

 

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Misfits Campaign

 

Begun on 01/05/19, this campaign started in the Kingdom of Sestillion with a bunch of misifits at 1st level. The players consist of a male 1/2 orc barbarian named Merle, a female elven barbarian named Andromeda, a male kobold Blood Hunter named Noctis, a female gnome Conjurer named Squirk, a female Tiefling Paladin of Vor named Livia, and a female dwarven Cleric of Kharsallis named Brynhildr.

 

After having been kidnapped and rescued, Livia left the group, replaced by Lykos the Sorcerer. Also, having been recalled by the clergy in Veradic, Brynhildr has said farewell to the group. Joining the group is Unit 451 (Quill) the Cleric of Pomoleth.

 

Not long after Quill joined, Squirk bid a sad farewell to the group, replaced by Quill's friend Vexander Sangreal the warlock.

 

NPC/PC List (updated 1/9/22)
Storyline Notes
(updated 09/04/21)
Poodle Mulches

#66 (10/30/21)

#65 (10/16/21)

#64 (10/09/21)

#63 (10/02/21)

#62 (09/11/21)

#61 (09/04/21)

#60 (08/28/21)

#59 (08/21/21)

#58 (08/14/21)

#57 (08/07/21)

#56 (07/24/21)

#55 (07/17/21)

#54 (07/10/21)

#53 (07/03/21)

#52 (06/26/21)

#51 (04/03/21)

#Fiddy (03/27/21)

#49 (03/20/21)

#48 (03/13/21)

#47 (03/06/21)

#46 (07/25/20)

#45 (07/18/20)

#44 (07/11/20)

#43 (06/13/20)

#42 (06/06/20)

#41 (05/23/20)

#40 (05/16/20)

#39 (05/02/20)

#38 (04/25/20)

#37 (04/18/20)

#36 (03/14/20)

#35 (03/07/20)

#34 (02/29/20)

#33 (02/22/20)

#32 (02/15/20)

#31 (02/08/20)

#30 (02/01/20)

#29 (12/07/19)

#28 (11/30/19)

#27 (11/23/19)

#26 (11/16/19)

#25 (11/09/19)

#24 (11/02/19)

#23 (10/26/19)

#22 (10/19/19)

#21 (10/12/19)

#20 (10/05/19)

#19 (09/28/19)

#18 (09/21/19)

#17 (09/14/19)

#16 (09/07/19)

#15 (08/31/19)

#14 (08/24/19)

#13 (04/06/19)

#12 (03/30/19)

#11 (03/23/19)

#10 (03/16/19)

#9 (03/02/19)

#8 (02/23/19)

#7 (02/16/19)

#6 (02/09/19)

#5 (02/02/19)

#4 (01/26/19)

#3 (01/19/19)

#2 (01/12/19)

#1 (01/05/19)

 

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Mike's Campaign

 

A group of adventurers gather to meet the queen to go on an important mission. Kain, Jaise, Tansy, Bee, and Fiddle are all for the mission. But will they make it through the orcs and dangerous wild magic? Naw!

 

 

 

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Cinnamon's Campaign

 

Thrown together in a strange world filled with mystery and drow, a group of adventurers have banded together to find a way to stop the creeping darkness that threatens everyone. There is Alexander the Forged Kobold Cleric of Hephaestus with a no nonsense 'tude, Darvin the 1/2 Elf Warlock who seems a little too accommodating toward horny old wizards, Serena the Sun Elf Warlock who has a taste for those on the same team, Rorok the ever-stern Dwarven Fighter with the incredibly soft beard, and Solek the devilishly handsome monk of Hades who must be kept alive at all costs because the world would weep at the loss of such a iconic hero.

 

 

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The Good Campaign

 

This is a campaign that I've been working on for a great many years. Only recently has it advanced into high levels with a group that started in 2017. It's called the "Good" campaign because the group was made up of those who were of generally good alignment and were (in most cases) willing to do the right thing. Below are some of the bullet points that are relevant to this campaign. I'll put bits and pieces that I remember from the advancement of the PCs as I can remember them. If I miss something or mess something up, let me know so that I can change it and/or ad it.

 

Here we go.

 

The campaign started in the Kingdom of Regdon, specifically in the capitol known as Regdon City. They had arrived, like many others, to enjoy the anniversary of King Ehlos Bolgar's ascension to the throne. A year and six months ago, King Worath had been lost somewhere near the border of Gorth. After months of searching, he was pronounced lost and Ehlos crowned. After the crowing ceremony, a dragon appeared and tried to kill the new king, only to be driven away. This was a complete surprise, since dragons had left the kingdom over a thousand years ago. (see the history of Regdon on the continents page)

 

After arriving at the city for the king's anniversary, the party witnessed the murder of a performing magician before becoming involved with the wizards' guild in finding the culprits. Joining the party was Gaius, the nephew of the head of the Royal Wizard's guild (a man named Porodon).

 

Now at this time, the party had become aware that wizards, who were normally feared, revered, and/or respected as a rule, were being looked at in an even more negative way than before. Groups of people, including those of influence, were discrediting wizards, who were also blamed for the recent rash of dragon attacks on towns located at the edges of the kingdom. The dragons were specifically targeting wizards enclaves and temples of Celphea. The party also discovered that a mysterious disease was infecting wizards everywhere, a disease they had no clue how to cure, even with magic. 

 

The dragon attacks later turned out to be significant. The first crown of Regdon was created by the priests of Celphea and the king's wizard, which allowed him to control the dragons and tip the tide of battle in the favor of his forces. After the barbarians were conquered, King Regdon wanted to prove to the dragons they would never be enslaved again unless the need were severe. King Regdon disassembled the crown. He gave the crown to the wizards to keep, and the stones that were in the crown to the priests to guard. Only if the current king, the wizards, and the priests agreed that the crown was needed would they ever assemble it again. Since the priests and wizards traditionally didn't get along well, the chances of them agreeing to reassemble the crown was slim. The dragons were not impressed and left the land for other climes. The party began to suspect that the dragons had returned to try and find the pieces of the crown and destroy them so that the crown could never be used to control them again.

 

The current party did some investigating and found that the murderer of the performing magician turned out to be the father of a dirt poor family (the Barquells) who had lost all of their lands. The mother of the family had been kidnapped and a mysterious person was instructing the father to kill wizards. The Barquells would also raid caravans and take the stolen merchandise to forest and dump it onto a magical circle that made it all disappear. The party found itself running from some goblins one day and jumped onto the circle. They wound up in a prison cell. Porodon came to them and they realized he was the one behind the murders. Porodon gave the group a choice of being teleported to another land far away with the warning that they would die if they ever interfered with him again, or be killed immediately. The party chose to live and was teleported to the land of Brighkly.

 

They had many adventures that led them to the cities of Barrackus and Rorus to the north. At some point, Gaius decided to strike out on his own and left the party. Along the way, the party found one of the Crystals of Gremlidone, one of five crystals that held the imprisoned life forces of five elementalist wizards that served the White Queen centuries ago when she tried to take over the world.

 

At some point, the party learned that Porodon had fled his post and was nowhere to be found. The significance of his absence was that only he (being the head of the royal Regdon Wizards' Guild) knew the location of the 1st crown of Regdon. Without it, King Ehlos Bolgar had no way to control the attacking dragons and save his people. A critical focus was placed upon finding him.

 

While in Regdon City, the party gained an ally in the king's closest advisor, Lord Seitar Ekrania. Seitar's focus was to save lives from the dragons and was keen on helping the party acquire the crown. His servant, a mysterious man named Ailen, went along with the party.

 

The party found a wizard in the desert who proposed that if they could find Gaius (Porodon's nephew), that they could find out through him where Porodon was. The party sought out a hag's help. They went to sleep and she sent them into a waking dream world where they hope to find Gaius's dreams. They were successful but were thwarted in seeing the memory of Gaius that would show them where Porodon was. There seemed to be some spirit or other being who was intent on protecting Gaius in the dream. The party struck a deal with the being where it would tell them where Gaius was located if they helped him find his dead father's lair and get him safely there. The being said she would tell the party Porodon's location once that task was complete.

 

The party helped Gaius find his father's mountain home to the north of Brighkly. There, they found a place that was rich in knowledge and mystery. What they also found was that when Gaius touched his father's staff, his life force was sucked inside. Percival (Gaius's father) then took over Gaius's body. The party didn't know this right away. The spirit that had been protecting Gaius came forth and introduced herself as Ora, a succubus who had been summoned by Percival when Gaius was born. Her spirit was to stay with Gaius and protect him. Percival had tasked her with getting Gaius to his home once he died so that he could use the body to be reborn.

 

The party finally learned that Porodon now resided on the Isle of Woe, where a fallen goddess of terrible power and hideousness resided. Her gaze purportedly turned creatures to stone. The party eventually made their way south and chartered a boat to take them halfway to the island, where they were left in a rowboat. The found the island to be surrounded by a bottomless chasm that sucked the ocean in. They also discovered that the island was protected by an anti magic barrier. With cunning, skill, and luck, they managed to get past the barrier and land on the island. There, they battled a hydra before finding a blind man named Vereny.

 

Vereny was somewhat helpful but very hungry. In a nearby temple, food would magically appear at dawn. But whenever Vereny tried to get to it, monsters would come and eat the food and keep Vereny away. The party eventually agreed to kill the monsters. They also found the entrance to Porodon's underground lair. Their attempt to infiltrate went somewhat badly. They did find out that Porodon had given the crown to Auralia, the fallen goddess.

 

The party decided to make their way into the lair of Auralia to take her down and get the crown. They battled several nasty creatures. In a dark temple, they found many statues in alcoves. They decided to free three of them to gain their help in taking down Auralia. The three were Krum Fireaxe, Xyriax the elven wizard, and Bon Crofft, the paladin of Hstinzi. The new additions to the party were more than eager to help. Among the statues was King Worath, the lost king who held Regdon's throne before his cousin Ehlos took over.

 

Worath demanded to see Porodon. The party showed him the way. After a conversation with Porodon, Worath told the party that the wizard was sending him and Ailen back to Regdon City. Porodon also agreed to send the party to Regdon City once they acquired the crown.

 

The party dove back down into Auraia's lair and worked their way through some baddies until meeting Auralia herself.

 

 

 

 

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