Southern Houress

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Dwarven Kingdom

Leader: King Czerick Cromrod
Capital: Seign (10,000)
Population: 47,000+
Demi-Humans: Mostly Dwarves with a few Gnomes and others
Humanoids: Few Goblins, Hobgoblins, and Orcs
Resources: Platinum, Gold, Silver, Copper, Gems and Iron

Map

 

Cities

City Leader Pop. Pred. Race

10. Segaulia

Rocktooth 9,500 Dwarven
11. Seign* Czerick 10,000 Dwarven
12. Peartl Lurick 7,500 Dwarven
14. Sarl Piltax 8,000 Dwarven
Dham Faldihr Kessomli 1,306 Dwarven
Vondohr Sizzam 1,065 Dwarven
Khirboram Thidrouk 1,137 Dwarven
Kig Thurim Thefruc 1,839 Dwarven
Galtodur Vorfeal 961 Dwarven
Molbor Ubraek 1,784 Dwarven
Vurnyuhr Lodal 1,329 Dwarven
Demdin Bruggok 1,873 Dwarven
Octrayvidom Londr 1,922 Dwarven
Mir Lodahr Dourgot 1,971 Dwarven

* = capitol

Current Political Structure

4 Warghars of the Brotherhood of the Flame

 

East Warghar

Czerick Cromrod

Captial City: Sarl

West Warghar Rocktooth Gornlar

Captial City: Peartl

Central Warghar Lurick Trollbane

Captial City: Seign

South Warghar Piltax Stonefist

Captial City: Segaulia

The dwarves have been living in and around the vaunted Votacks for centuries, mining mithril and battling the denizens of the deep. They have a long and rich history, little of which has been passed along to outsiders. What is known is that the clanish folk have long been called the "Brotherhood of the Flame." This comes from a great underground cathedral built in the Votacks long ago to celebrate a towering blue column of blue flame that sprang up one day inside a massive cave that was being overrun by invading duergar forces. The flame drove back the dwarves' enemies, who saw the occurrence as a divine sign from the dwarven gods that they were destined to continue their path.

Although the dwarves have friendship pacts with the countries surrounding them, they are still very suspicious of outsiders who come to their lands to the point of rudeness. They are a warrior society and enjoy fighting for sport as well as for serious reason. They constantly battle with the duergar and the drow and sometimes illithids who dwell deep underground.

Most from the former Queendom of Varanady look upon the dwarves with disdain, for the dwarves refused to join the alliance against the queen even when forces from realms east of the Gloridon Desert came. They call the dwarves selfish, which has left alliances strained at best. Still, outsiders do not do more than talk about it, for the dwarves are formidible and would be vengeful if attacked.

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Points of Interest

Bay or Urol

 

The Bay or Urol lies off the southern edge of the Dwarven Kingdom. It touches the shores of Kerus and Blackmel.

 

Fingers of Urol

 

The Fingers consist of four winding rivers that flow from the western face of the Votack Mountains. They eventually converge and empty into the Bay of Urol and the Tarsis Gulf.

 

Poseidon's Jaw

 

To the southwest of the Bay of Urol are waters that bubble and heave. The myth is that the turbulence comes from a snoring Poseidon. Ships try to steer clear of the area, for many have been lost to the unpredictable waves.

 

Murky River

 

This fast flowing river runs from the Remy Hills and marks the border between the Dwarven Kingdom and Sestillion. It continues south and eventually empties into the Bay of Urol.

 

Seflin River

 

This river flows from the eastern face of the Votack Mountains and then south to the Bay of Urol.

 

Remy Hills

 

An offshoot of the Votack Mountains, the Remy Hills marks the border between the Dwarven Kingdom and Brighkly.

 

Votack Mountains

 

The long running Votack Mountains binds Criksrad, the Gloridon Desert, Brighkly, the Dwarven Kingdom, and Blackmel.

 

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Significant Events/Holidays/Etc.

 

Trial of Stone

 

Date: Day 28 of the Month of Winter's Glory

 

This event, which takes place within the Dwarven Kingdom deep within the Votack Mountains, is a ritual of song and storytelling. The gathered dwarves tell and sing of their beginning, where they emerged from the stone of the mountain at the bidding of their god Moradin to clear out the orcs and other evil creatures who inhabited the mountains a millennia ago. They also sing and tell of their history up to and beyond the great Dearkus War, which engulfed the land centuries ago. It is an event filled with song, storytelling, combat matches, feasts, and other forms of revelry designed to bring the dwarves together to explore their heritage. The week-long ceremony culminates in a competition to see who can carry the Stone of Sahrohn the furthest. He who does is crowned honorary Stone God until next years’ competition.

 

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East Warghar

Cities, Villiages, Towns, Etc.

(italicized titles are smaller communities marked on map as stars)

Sarl

Leader: Warmaster Piltax Stonefist

Population: 8,000

Power Center: Conventional

Alignment: Chaotic Neutral

Gold Piece Limit: 15,800; Ready Cash: 6,000,500

Races: Dwarves: 7,680; Halflings: 160; Humans: 80; Elves: 0; Gnomes: 12; Half-Elves: 0; Half-Orcs: 0; Others: 68

Guards: 163; Militia: 2780

Sheriff: Fighter lvl-12

 

Sarl is located in the northwestern area of the kingdom. The grand city borders the Remy Hills and the Kingdom of Sestillion, and is the center point for a chain of 5 castles that protect the border.

 

Sarl is known for some of the most astounding dwarven stonework on the continent. The people have been in a constant state of battle preparedness for centuries, and continue to watch the borders of the kingdom vigilantly.

 

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Dham Faldihr

Leader: Warmaster Kessomli Ironheel

Population: 1,306

Power Center: Conventional

Alignment: Chaotic Neutral

Gold Piece Limit: 900; Ready Cash: 49,500

Races: Dwarves: 1,029; Halflings: 21; Humans: 10; Elves: 0; Gnomes: 0; Half-Elves: 0; Half-Orcs: 0; Others: 12

Guards: 65; Militia: 365

Sheriff: Fighter lvl-7

 

Sitting at the easternmost part of the kingdom, Dham Faldihr rests on the border with Sestillion and Blackmel.

 

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Vondohr

Leader: Warmaster Sizzam Ghartome

Population: 1,065

Power Center: Conventional

Alignment: Chaotic Good

Gold Piece Limit: 890; Ready Cash: 48,700

Races: Dwarves: 1,022; Halflings: 21; Humans: 10; Elves: 0; Gnomes: 3; Half-Elves: 0; Half-Orcs: 0; Others: 9

Guards: 50; Militia: 312

Sheriff: Fighter lvl-7

 

At the head of the Seflin River, Vondohr lies in the southeastern part of the kingdom bordering with Blackmel.

 

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West Warghar

Cities, Villiages, Towns, Etc.

(italicized titles are smaller communities marked on map as stars)

Peartl

Leader: Warmaster Lurick Trollbane

Population: 7,500

Power Center: Conventional

Alignment: Chaotic Neutral

Gold Piece Limit: 15,600; Ready Cash: 5,980,000

Races: Dwarves: 7,200; Halflings: 150; Humans: 60; Elves: 10; Gnomes: 5; Half-Elves: 10; Half-Orcs: 10; Others: 55

Guards: 200; Militia: 560

Sheriff: Fighter lvl-10

 

Located in the northwestern corner of the kingdom, Peartl rests on the border with Brighkly and Criksrad.

 

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Khirboram

Leader: Warmaster Thidrouk Kiet

Population: 1,137

Power Center: Conventional

Alignment: Neutral Good

Gold Piece Limit: 915; Ready Cash: 51,200

Races: Dwarves: 1,091; Halflings: 22; Humans: 11; Elves: 0; Gnomes: 0; Half-Elves: 0; Half-Orcs: 0; Others: 13

Guards: 49; Militia: 350

Sheriff: Fighter lvl-6

 

Sitting at the western base of the Votack Mountains, Peartl is about 100 miles to the southeast of Peartl.

 

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Kig Thurim

Leader: Warmaster Thefruc Diamondeye

Population: 1,839

Power Center: Conventional

Alignment: Lawful Good

Gold Piece Limit: 1,106; Ready Cash: 77,500

Races: Dwarves: 1,765; Halflings: 36; Humans: 18; Elves: 3; Gnomes: 3; Half-Elves: 0; Half-Orcs: 0; Others: 14

Guards: 80; Militia: 460

Sheriff: Fighter lvl-9

 

Anchoring the extreme western border of the kingdom, Kig Thurim is about 110 miles to the southwest of Peartl. The town borders Criksrad.

 

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Central Warghar

Cities, Villiages, Towns, Etc.

(italicized titles are smaller communities marked on map as stars)

Seign

Leader: King Czerick Cromrod

Population: 10,000

Power Center: Conventional

Alignment: Lawful Neutral

Gold Piece Limit: 17,110; Ready Cash: 7,550,000

Races: Dwarves: 9,600; Halflings: 200; Humans: 75; Elves: 8; Gnomes: 5; Half-Elves: 4; Half-Orcs: 0; Others: 8

Guards: 359; Militia: 1,300

Sheriff: Fighter lvl-13

 

Seign is located in the southern Votack Mountains at the tip of the southernmost finger of Urol.

 

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Galtodur

Leader: Warmaster Vorfeal Maulfist

Population: 961

Power Center: Conventional

Alignment: Neutral Good

Gold Piece Limit: 890; Ready Cash: 42,800

Races: Dwarves: 922; Halflings: 19; Humans: 9; Elves: 2; Gnomes: 2; Half-Elves: 3; Half-Orcs: 0; Others: 4

Guards: 39; Militia: 265

Sheriff: Fighter lvl-7

 

Galtodur rests against the southwestern face of the Votack Mountain at the mouth of one of the Finger of Urol. The city is about 43 miles to the west of Seign.

 

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Molbor

Leader: Warmaster Ubraek Bandyleg

Population: 1,784

Power Center: Conventional

Alignment: Neutral Evil

Gold Piece Limit: 1,200; Ready Cash: 75,000

Races: Dwarves: 1,712; Halflings: 35; Humans: 17; Elves: 0; Gnomes: 11; Half-Elves: 0; Half-Orcs: 4; Others: 5

Guards: 67; Militia: 388

Sheriff: Fighter lvl-8

 

Molbor is located about 110 miles to the southwest of Seign on the shores of the waters the empty into the Bay of Urol.

 

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Vurnyuhr

Leader: Warmaster Lodal Emnik

Population: 1,329

Power Center: Conventional

Alignment: Lawful Neutral

Gold Piece Limit: 1,005; Ready Cash: 54,700

Races: Dwarves: 1,275; Halflings: 26; Humans: 13; Elves: 0; Gnomes: 0; Half-Elves: 0; Half-Orcs: 0; Others: 15

Guards: 49; Militia: 490

Sheriff: Fighter lvl-8

 

Vurnyuhr is located on the southern banks of the southernmost Finger of Urol about 65 miles to the southwest of Seign.

 

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South Warghar

Cities, Villiages, Towns, Etc.

(italicized titles are smaller communities marked on map as stars)

Segaulia

Leader: Monitor Beltir Ominos

Population: 9,500

Power Center: Conventional

Alignment: Chaotic Good

Gold Piece Limit: 16,350; Ready Cash: 7,496,000

Races: Dwarves: 9,120; Halflings: 190; Humans: 80; Elves: 3; Gnomes: 3; Half-Elves: 3; Half-Orcs: 2; Others: 4

Guards: 256; Militia: 1,005

Sheriff: Fighter lvl-11

 

Segaulia is a large city on the shores of the Bay of Urol. Known for its massive impregnable walls, Segaulia protects the underbelly of the kingdom. 

 

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Demdin

Leader: Warmaster Bruggok Vaneron

Population: 1,873

Power Center: Conventional

Alignment: Neutral Good

Gold Piece Limit: 982; Ready Cash: 79,200

Races: Dwarves: 1,798; Halflings: 37; Humans: 18; Elves: 0; Gnomes: 0; Half-Elves: 0; Half-Orcs: 0; Others: 20

Guards: 120; Militia: 680

Sheriff: Fighter lvl-9

 

Located on the southwestern border of the kingdom, Demdin guards the southern passage between the sea and the Sheel Hills. Demdin lies about 40 miles to the northwest of Segaulia.

 

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Octrayvidom

Leader: Warmaster Londr Envrelg

Population: 1,922

Power Center: Conventional

Alignment: Lawful Neutral

Gold Piece Limit: 1,290; Ready Cash: 92,500

Races: Dwarves: 1,845; Halflings: 38; Humans: 19; Elves: 0; Gnomes: 0; Half-Elves: 0; Half-Orcs: 3; Others: 9

Guards: 89; Militia: 400

Sheriff: Fighter lvl-9

 

Located along the shores of the Bay of Urol at the southernmost reaches of the kingdom, Octrayvidom is well known for its pearl fishermen. The town is located 55 miles to the west of Segaulia.

 

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Mir Lodahr

Leader: Warmaster Dourgot Falgorth

Population: 1,971

Power Center: Conventional

Alignment: Chaotic Good

Gold Piece Limit: 1,122; Ready Cash: 83,400

Races: Dwarves: 1,892; Halflings: 39; Humans: 11; Elves: 0; Gnomes: 8; Half-Elves: 0; Half-Orcs: 0; Others: 12

Guards: 39; Militia: 265

Sheriff: Fighter lvl-8

 

Mir Lodahr is a heavily fortified town that guards the waterway from the Bay of Urol into the underbelly of the kingdom. The town is located 90 miles to the west of Segaulia.

 

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Southern Houress

 

   

Barbarians

 

Blackmel

 

Brighkly

   

Criksrad

 

Defiled Lands

 

Dwarves

   

Gloridon Desert

 

Gorth

 

Kerus

   

Maharool

 

Northlands

 

Pirates Isle

     

Regdon

 

Sestillion

   

 

Drow Cities

 

   

T'Rissnolu

 

Chaulssinath

 

Khoreltinaar

 

Northern Houress

 

   

Boreoa

 

Dockrawlin

 

Dragon Isle

   

Dwarflands

 

Elvenlands

 

Ergony

   

Forestal

 

Garland

 

Hestrillites

   

Kenitswillow

 

Kharamis

 

Poulcea

   
Vohrn (Akuri)   Vohrn (T'agh)   Wildlands

 

Drakiria

 

???

 

 

Clorne

 

   

Bryland

 

Cenzik

 

Chorodelm

   

Filarmiany

 

Ghiensarv

 

Greenspine

   

Haulthigon

 

Iron Lords

 

Ohlnidahnk

   

Savage Land

 

Tivar Isle

 

Zegest

       

 

 

Zequita

 

 

 

 

Top of the World

(coming soon)

 

 

Heel of Irith

(coming soon)

 

 


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